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Two Diamonds: ATI Radeon HD 2900 XT 1GB CrossFire ReviewBy:Alexey Stepin , Yaroslav Lyssenko, Anton Shilov Date:2007-9-19 14:28:41 |
To test the performance of ATI Radeon HD 2900 XT 1GB CrossFire tandem we assembled the following standard test platform:
Since we believe that the use of texture filtering optimizations is not justified in this case, especially for high-end graphics solutions, the AMD and Nvidia graphics card drivers were set up to provide the highest possible quality of tri-linear and anisotropic texture filtering. We have also enabled transparent texture filtering to achieve best image quality by selecting Transparency antialiasing in multisampling mode for Nvidia GeForce and Adaptive antialiasing for AMD Radeon. As a result, our Nvidia ForceWare and AMD Catalyst settings looked as follows:
AMD Catalyst:
Nvidia ForceWare:
We selected the highest possible graphics quality level in each game using standard tools provided by the game itself. The games configuration files weren't modified in any way. Performance was measured with the games' own tools or, if not available, manually with Fraps utility version 2.9.1. We also measured the minimum speed of the cards where possible.
Since CrossFire tandem including two Radeon HD 2900 XT 1GB is a high-end solution we performed our tests in 1600x1200, 1920x1200 and 2560x1600 resolutions. The games that didn't support 16:10 ratio were run in 1920x1440 or 2048x1536 resolutions respectively. We used "eye candy" mode everywhere, where it was possible without disabling the HDR or Shader Model 3.0. Namely, we ran the tests with enabled anisotropic filtering as well as MSAA 4x. We enabled them from the game's menu. If this was not possible, we forced them using the appropriate ForceWare or Catalyst driver settings.
Besides the Radeon HD 2900 XT 1GB CrossFire tandem we also tested one of these cards in single-card mode. For the sake of more illustrative comparison we also included the following AMD and Nvidia solutions:
For our tests we used the following games and benchmarks:
First-Person 3D Shooters
Third-Person 3D Shooters
RPG
Simulators
Strategies
Synthetic Benchmarks
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